
Founded in 1969 to launch performance art as a genre, SIM remains at the cutting edge of artistic experimentation today.
Learn MoreThe Studio for Interrelated Media (SIM) celebrates idea-centered experimentation, interdisciplinary collaboration, and self-directed education. SIM students may be anti-establishment and rebellious, hyper-focused or renaissance thinkers, community organizers and entrepreneurs. All SIM students are eager to discover their full potential as they redefine what art can be, right here, right now.
SIM art overlaps and intersects with many other disciplines to encourage students to develop experimental art forms, new directions, and unusual contexts. Students work with sound, light, motion, digital and experimental media, live performance, public practice, interactive installations, print and spoken word, and event production.
SIM offers a highly individualized educational path through a non-hierarchical program where Sophomores, Juniors and Seniors are in the same class every semester for all three years. The weekly SIM Major Studio course is community-powered under faculty guidance. Additional course offerings include: web art and digital distribution; video editing and production; interactive media and computer-controlled installations; dance techniques, choreography and improvisation; performance art and spoken word; art and science; theater production and stage lighting; sound performance, composition, recording, and editing; and event production. Every cohort shares the final challenge of redesigning the studio as a model for an alternative future.
SIM students gain hands-on experience curating, designing, and producing, and hold internships and jobs that leverage the wide skill set they acquire at MassArt.
Alumni of the SIM department have careers as live event producers, tech and stagehands; gallery owners and curators; educators, tattoo artists, lawyers, chefs, clowns, entrepreneurs, game developers, choreographers and writers.
Video directed by Dillon Buss, edited by Jack LeMay, produced by Vagrants.
Sam Okerstrom-Lang (“Samo”)
’14 BFA SIM
Sam Okerstrom-Lang or “Samo” is a Boston-based media artist and designer specializing in 3D animation, video projection design, and live visual environments. After graduating from MassArt, Samo was commissioned to create large-scale public works for the first two Illuminus Boston events. After this experience, he founded Masary Studios with Maria Finkelmeier and Ryan Edwards. Masary Studios creates unique visual and sound experiences featuring original music, performance, and video projection mapping.
BFA Learning Outcomes
Students who complete the SIM BFA program are expected to be able to demonstrate the following learning outcomes.
Founded in 1969 to launch performance art as a genre, SIM remains at the cutting edge of artistic experimentation today.
Learn More